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The Crowd Game

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The Crowd Game  Level & Learning Outcomes Through participating in this game students will review vocabulary and ideas that they have been studying Materials needed  questions and answer key board and markers/ pencil and paper for keeping score Object of Game To get the most points by answering questions that your classmates cannot answer. Rules of Play Choose one person to be in the hot seat. They will sit with their back to the crowd. Everyone listens to the question and quietly chooses an answer. If you need help in the hot seat, you can ask a friend (and find out how he answered), poll the class (and accept their answer), or ask the host for a clue (she will not give the answer, but can give guidance about how to answer. You can only use each help one time while you are in the hot seat. Scorekeeping I f you answer correctly, you get one point for every member of the crowd who answered incorrectly. If you answer incorrectly, the crowd members who answered correctly spli...

Jeopardy

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Valentine Jeopardy Jonnie Hill Part 1: The Game Level & Learning Outcomes Through participating in this game secondary students will practice using words in context from a vocabulary list for their American peers (See Appendix A) Five of the questions also challenge students to listen for a particular word in context. Materials needed  boardmarker or chalk  Slide presentation: Valentine Jeopardy 2 Jeopardy Google Slides Template Answer Key (Appendix B) Note: teachers who have internet access in their classrooms can create a jeopardy game online at ( Jeopardy Labs Object of Game To get the most points by correctly solving clues. Rules of Play Divide the group into three or four teams. Groups take turns choosing  a question (For example, “True Love for 2”).  The team should answer the question in 60 seconds. If correct, the team receives the point value of the question. If they cannot answer within the time limit, another team may steal from them. Daily Double:...

Introduction and Index

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From February 12 to May 12, 2024, twenty eight teacher trainees participated in a semester-long seminar about using games in langauge teaching.  These are the listening games that were inspired by the class. All the games are ready-made games that English teachers across the globe can copy and adapt for their own classes.  Index of Games In describing the levels of players, we have adopted the CEFR scheme of labeling: A1/A2 Beginner, B1/B2 Intermediate, C1/C2 Advanced.  In indexing the games, however, I have organized according the the length and nature of discourse. PHONEMES Choose a Corner WORDS Activity                                              Taboo    Hangman (with a Twist) Word Battle Heads Up                                      ...

Human Bingo (A2 Listening and Speaking)

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  Human Bingo Püski Lilla Part 1: The Game Level & Learning Outcomes The grade level of the student: 5 th Grade / A2 (Advanced Beginner) What are the learning outcomes?: Students learn to listen to each other, practice cooperation to be able to fill the gaps. Students practice vocabulary (places to go), as well as how to make plans. Materials needed  worksheets pencils/pens Object of Game To complete the Bingo card..   Listening comprehension skills Understanding vocabulary Making dialogues Rules of Play Each student has a Human Bingo worksheet with an example dialogue. After reading the example, students go around in the classroom asking each other about where they should go and what time. They then fill in the squares with the missing information and the name of the partner. Scorekeeping That/those student(s) earn a point who fill in all the gaps and are able to play out the dialogue with their partner(s). Sources https://en.islcollective.com/english-esl-works...